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<p style="margin-top:0;">When all else has failed, use your ship's formidable capabilities from orbit to stop the enemy at all costs.</p> | <p style="margin-top:0;">When all else has failed, use your ship's formidable capabilities from orbit to stop the enemy at all costs.</p> | ||
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<span style="margin-left:-0.4em;">[[File:Wiki-ea-trailer.jpg|319px|link=https://www.youtube.com/watch?v=k1eERdxlbQw]]</span> | |||
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Revision as of 18:12, 11 April 2019
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Featured Trailer{{{articles_title1}}}{{{articles_content1}}} {{{articles_title2}}}{{{articles_content2}}} {{{articles_title3}}}{{{articles_content3}}} {{{articles_title4}}}{{{articles_content4}}} |
About Siege of CentauriCommunications to Earth's first interstellar colony in Proxima Centauri have gone dark. In response, Earth has dispatched the Carpathia to investigate. Upon arrival, you find a colony under siege. Your mission: save the colony from these strange alien invaders. Set in the Ashes of the Singularity universe, Siege of Centauri puts the player in command of the defense of Earth's first colony that is under attack by endless waves of alien invaders. Seemingly unconcerned with self-preservation, the invaders are focused on annihilating the colony. Fortunately, the Carpathia has come with a host of defensive structures that it can drop from orbit to save the colony. As the Commander of the Carpathia, you must determine the best strategy to defend the colony against the tens of thousands of alien machines that are approaching the colony. Each victory against the enemy expands the colony to a new part of the planet which is met by an increasing aggression by the enemy. Defend CentauriDefend an entire world from a horde of machine invaders. Gain access to new technologies as you move from region to region. Deploy Your DefensesYou have arrived with an arsenal of emergency rapid deployment defenses. Place them in strategic locations to stop the enemy. Death From AboveWhen all else has failed, use your ship's formidable capabilities from orbit to stop the enemy at all costs. |